Thursday, December 14, 2017

Viewer Log: Voltron ep 27

It's a game of Wolves and Bobcats. It's like cat and mouse but both animals have a chance at winning.

Sorry this took a while; my day job has me working 14-hour days right now. Since December 3rd I’ve been up at 4 am to get to work by 5, and mostly haven’t left until 6 or 7. I hope you can understand that, when one has at best two hours of free time in a day, that pleasure projects like their blog suffer. Got to love Christmas time. As such, I haven’t gotten Justice League ready yet. I know, I’m terrible. The good news is that I should have seen it, written it up and posted it by Sunday or Tuesday of this week. Fingers crossed. Until then, let’s enjoy a little more Voltron.

How does he get all that hair in his helmet?
Okay, so when we last left the Voltron Paladins, not only had they been able to drive off Prince Lotor and his forces, but they were also able to slap a tracer onto his ship and are now tracking them down. The group warp to the latest location of Lotor’s ship, but at about an hour’s distance away. They want to fly in and hopefully surprise him. Hunk is the first one to point out that going in guns blazing might not be the best idea. Why? Well, he and Pidge are the only two pilots that don’t need to make any adjustments. Both Keith and Lance are flying two completely different Lions at this point, and Allura is just learning to pilot period. When 3/5ths of your team isn’t use to the machine they’re in, odds are not in your favor. But, Keith disagrees. He seems to be under the impression that if they can take out Lotor, then anything is worth the risk. Which, I can kind of get, cutting down another Gulra leader so soon after the last one might cripple the empire beyond recovery. But, on the other hand, Lotor isn’t one to go down easily.

Case in point, Lotor and his crew were able to detect the Lions tailing them, and is already planning a counter measure. Rather than attack the group with the main warship and risk damaging it, Lotor opts to take his own personal vehicle to deter the Paladins while his ship preps for a warp. He flies out to meet them. Keith, seeing Lotor’s ship, orders a charge. And things pretty much immediately start going haywire. Black Lion is too slow, both in movement speed and reaction time, for Keith’s liking, Red Lion is too fast, with too sensitive controls for Lance to operate effectively, and Allura is pretty much pressing buttons and pulling levers at random. Lotor easily out maneuvers everyone, and smacks the lions around for a while, while the team flounders. The Paladins try to form Voltron, but the disharmony between the Paladins and their Lion’s kind of makes that impossible. Unfortunately, Lotor notices this and decides to capitalize on it.

He flies off, trying to lead the Paladins to the planet Thayseriks. Thayseriks has a completely uninhabitable terrain, an atmosphere of 90% poison gases that are difficult to see through, and a weird magnetic field that makes tracking difficult. Lotor, who knew all of this, prepped his ship for the conditions and used the unique conditions of Thayseriks to his advantage. The Paladins follow, and are easily split up thanks to the death planet’s atmosphere and Lotor’s piloting.

Keith and Lance end up in ear shot of each other, while the other three are scattered. As per usual, Keith and Lance start fighting. I feel like I should make some sort of crass comment about the two of them getting a room, but that’s beneath me. The arguing finally stops when Keith actually listens to Lance, hell having finally frozen over, and realizing that his leadership qualities haven’t really been up to snuff today. They decide to regroup with the others.

Outside the planet’s atmosphere, Lotor’s generals have called in their closest fleet as back up. The main reason why they’re still sitting things out, though, is that Thayseriks’ atmosphere is REALLY unstable in places, as in massive explosions can be caused if the wrong pocket of gas is ignited. So, the four Half-Gulra elect to wait for an opportune moment to strike.
First days are hard enough without laser fire or death threats.

The Paladins have been able to regroup by this point, but they’re still dealing with a highly maneuverable enemy on hostile ground. Lotor continues to outfly them despite their best efforts, tricks them into firing their weapons, causes a massive explosion to separate them again, and ultimately targets the weakest link, Allura. The princess has got a lot of skill, but she’s still only been a Paladin for like two days, so that designation is kind of understandable. Allura is able to shake off Lotor, but is clearly on her last frayed nerve by the time she finds cover.

Keith and Lance end up finding each other, again, fight again, and Lance motivates Keith to do better, again. There’s a fair amount of rinse and repeat with these two. Meanwhile, Hunk and Pidge link up again. Hunk asks the obvious question of their tech guru, can she do something to level the playing field. Unfortunately, the single worst place to ask for tech modifications is when a psycho alien is liable to leap out of nowhere and pepper your ship with holes. Yeah, Pidge is good, but her hands are pretty much tied right now.

Allura, having hidden out in a crevice on the planet’s surface, is trying desperately to get Blue to work with her. She tries to use the Lance approach, which comes across as her hitting on the giant robot, but I guess Blue isn’t impressed. She ultimately swallows her pride and flat out begs Blue to help her out, which causes the mecha-cat to finally sync with its new pilot. Just in time for Lotor to find them. Allura flies off. Thankfully, bonding with Blue let her access the Lion’s more advanced arsenal, namely its sonic weaponry. Using the big sonic blaster as a sonar device, Allura is finally able to outfly Lotor. She leads him into a pocket of the explosive gas, then circles around and uses Blue’s Freezing cannon to coat his ship’s left wing in ice. Lotor bails, just in time for his fleet to arrive.

Victory is Voltron's, for now.
The Paladins are able to meet up. They form Voltron, summon the Leo Saber, and smash the heck out of the bulk of Lotor’s minions. They elect to allow Lotor to escape, so that they can prep and train for another fight. Unfortunately, Lotor has a similar plan. He puts it best, the Paladins bringing Voltron back again isn’t a problem, it’s “an opportunity.” How sinister.


This episode does a lot with a relatively simple premise. The team spends most of the episode flying around an alien planet that is forcing them to adjust to their new roles. Keith gets several painful examples of his lone wolf, shoot first ask questions later, mentality not working when he’s coordinating a team. Lance is forced to repeatedly, and loudly, both berate his teammate (which he’s used to and enjoys) and add moral support when he can (which is new to him and he doesn’t enjoy as much). Allura has the worst of it, as she has to do inn an episode what the others took most of two seasons to accomplish, learning to fly and bonding with her beast. It’s a tall order, but she’s able to figure it out. I get the sense that Lotor is little more hands on then his father was. Don’t get me wrong, Zarkon wasn’t above getting his hands dirty, but that was typically when his goal was within sight. Otherwise, he seemed content with sending warships and soldiers to do the day to day battling. Lotor, on the other hand, decided to be the distraction rather than leave the job to anyone else. Granted, he probably had the best small fighter piloting skills of any of his minions, but nobody said he HAD to fight the Paladins. He’s an incredibly clever fighter, perfectly willing to force the paladins to fight the environment as much as himself. His plan might have worked too, if Keith, Lance and Allura hadn’t worked out their personal issues in such a timely manner. Just saying. The next time we visit the Paladins, things get weird… weirder. 

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